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Genesee Hospital

1889 establishments in New York (state)Defunct hospitals in New York (state)Hospital buildings completed in 1889Hospitals established in 1889Hospitals in Rochester, New York
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Genesee Hospital was a hospital in Rochester, New York, United States, that was open from September 19, 1889, to May 21, 2001.

Excerpt from the Wikipedia article Genesee Hospital (License: CC BY-SA 3.0, Authors).

Genesee Hospital
Alexander Street, City of Rochester

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Wikipedia: Genesee HospitalContinue reading on Wikipedia

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N 43.149777777778 ° E -77.595611111111 °
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Alexander Street 224
14607 City of Rochester
New York, United States
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Little Theatre (Rochester, New York)
Little Theatre (Rochester, New York)

The Little Theatre in Rochester, New York, commonly known as "The Little" is a movie theatre located on historic East Avenue in downtown Rochester, New York and a modest non-profit multiplex specializing in art film, including independent and foreign productions outside the United States. Founded in 1929, The Little is one of the oldest active movie theaters built specifically to show films in the US, serving as an alternative venue for cinema of higher artistic caliber than what was popular at the time. To remain in business, The Little has created a unique theater experience for its patrons strikingly different from that of standard commercial cinemas. The Little typically shows films that never make it to the large theater chains, either due to lack of publicity, popularity, exposure, or content that is too risky and/or inappropriate for larger audiences (such as NC-17 rated films). Foreign films, independent films, some documentary films and art films are its common fare. The Little is unique in the area in treating anime films as artistic cinema, and titles by the likes of Hayao Miyazaki always find their way to The Little's screens. Critics at The Little provide a synopsis of any film they intend to show, both on their website and posted around their ticket booths on the street. The Little also offers live musical performances from local musicians, a rotating art gallery of local artists, and a cafe. Additionally, The Little serves as a performance venue during the Rochester International Jazz Festival each June. The Little is also the home of the Little Theatre Film Society, a group of theater aficionados in the Rochester area. The Little survives largely due to the hard work and dedication of the society's members. The theater is currently operated with the participation of the WXXI Public Broadcasting Council, a non-profit community organization which owns and operates the region's principal public radio and television stations. The Little has become part of Rochester's extensive theater culture. Rochester has a rich history in cinema, being the home of the Eastman Kodak company and the George Eastman Museum. Kodak film was historically used in a majority of motion pictures (and still is today), creating close ties to the movie industry in Rochester society. The Little Theatre Film Society holds film festivals throughout the year, many of them hosted at The Little. The theatre is well known by any serious cinema patron in Rochester for providing an alternative to standard Hollywood commercial fare. The Little has also avoided the negative reputation for snobbishness that is sometimes associated with art house cinema, cultivating the image of a venue for anyone who is simply seeking an alternative or a community that celebrates cinema.The word "Theatre" is often used instead of the word "Theater" to distinguish between art house cinemas and the more common variety. Theatre is an older form of the word, though both words share the same literal meaning. The Little uses the older form both to make this distinction and due to the age of the theater itself.

World Video Game Hall of Fame
World Video Game Hall of Fame

The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Museum of Play in Rochester, New York, United States. The museum began the International Center for the History of Electronic Games in 2009, announced the formation of the hall of fame in February 2015, and opened it on June 4, 2015. It is located in a dedicated part of the "ESL Digital Worlds: High Score" exhibit at the National Museum of Play; prior to an expansion of the museum in 2023 it was located in the museum's "eGameRevolution" exhibit. The Strong has also run the National Toy Hall of Fame since 2002.Video games become eligible for the World Video Game Hall of Fame by meeting four criteria: Icon Status – is widely recognized and remembered Longevity – is more than a passing fad and has enjoyed popularity over time Geographical Reach – meets the above criteria across international boundaries Influence – has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in generalInitial nominations are made each year by a staff committee at The Strong, which takes into account the four criteria, with influence considered the most important. Members of the public can submit games for consideration by the committee as well. The nominees are then voted on by a panel of around 30 "scholars and journalists from around the world", with each panel member ranking their top three choices. A public poll is also included, with the results counting as equivalent to a member of the panel. Afterwards, the staff committee reviews the votes and makes the final selection. While generally there is a clear difference in vote counts for the highest-scoring games, if there are multiple games with similar vote counts near the cutoff point, the committee decides by emphasizing a variety of game types or platforms in any given induction year. Video games that have not been inducted may be nominated in multiple years. The set of final nominees is typically announced each year in March, and the inductees in May. In its first two years of operation, the hall named six inductees from fifteen finalists; since then, it has named four inductees each year from a set of twelve. In the nine years that the hall of fame has been open, 40 games have been inducted out of 74 nominated. Many of those games have been nominated multiple times. In some cases, the hall may list the first game in a series of similar titles as a proxy for the entire series, such as with The Oregon Trail series or the FIFA International Soccer/FIFA series. Nintendo has been the developer of the most games inducted with six, out of a total of nine nominations of seven games. Atari has had three games inducted out of five nominations of four games, and Blizzard Entertainment has had two games inducted, both on their first nomination. Eight other developers have had more than one game nominated. Minecraft has had the most nominations of any game at four and was then inducted, while FIFA International Soccer has had the most nominations without being inducted at three. The earliest game to be nominated is Spacewar! from 1962, while the latest is The Last of Us from 2013, both of which have been inducted.

The Strong National Museum of Play
The Strong National Museum of Play

The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret Woodbury Strong, the museum opened to the public in 1982, after several years of planning, cataloguing, and exhibition development for the museum's new building in downtown Rochester. For at least fifteen years after its opened, the mission of the museum was to interpret the social and cultural history of average Americans between 1830 and 1940, under the direction of H.J. Swinney and William T. Alderson. Mrs. Strong's collections of dolls and toys, American and European decorative arts, prints, paintings, Japanese crafts, and advertising ephemera provided a firm foundation for this mission, and were supplemented with collections purchased and donated to more fully support the museum's early mission. The museum received considerable local and national publicity and support and substantial financial support from the National Endowment for the Humanities' Exhibitions and Public Programs division.In the 1990s, the museum's Board of Trustees and director changed the museum's mission to collecting, preserving, and interpreting the history of play. Since then it has refined and increased its collections (hundreds of thousands of items), and expanded thrice, in 1997, 2006, and 2023.The museum is now one of six Play Partners of The Strong, which is also home to the National Toy Hall of Fame, the International Center for the History of Electronic Games, the World Video Game Hall of Fame, and the Brian Sutton-Smith Library and Archives of Play, and produces the American Journal of Play.

Warner Observatory

The Warner Observatory was completed in Rochester, New York in 1882. It was financed by Hulbert Harrington Warner, patron to the American astronomer Lewis Swift. By the time the 16-inch refractive telescope, made by Alvan Clark and Sons, was installed, it had cost Warner almost $100,000 but was the fourth largest in the United States at the time. Swift used the observatory to investigate comets and nebulae, including the periodic comet 11P/Tempel-Swift-LINEAR. On Tuesday and Friday evenings, Swift opened the doors to the public to those who had bought a .25-cent ticket from Warner's Patent Medicine Store. This was the first time an observatory had been opened to the public. After Warner was forced into bankruptcy in 1893, Swift moved the telescope to California where his new patron, Thaddeus S. C. Lowe, was building an observatory on Echo Mountain. By that time observations in New York were becoming increasingly difficult due to the developing city around it. The building then fell vacant, and between 1901 and 1909 it was operated as the Vernon Academy of Mental Sciences and the Vernon Sanatorium. In 1920 the building was boarded up, and finally razed in 1931. A good description of the observatory can be found in Swift's own notes: "…It is delightfully situated on the south side of East Avenue, one of the most beautiful and fashionable streets of this city. The building stands about one-third of a mile south of the University of Rochester, nearly one and one-half miles south of east of the Court House, a few steps west of the princely residence of Mr. H. H. Warner, on what fifty years ago was a dense forest. Its horizon is nearly unobstructed, in every direction, in some points forty miles distant being had. In nearly every outlook, woodland, field and meadow combine to produce most picturesque effect.The material used in its construction is white sandstone from Lockport--sixty miles west--and, unlike many varieties of this kind of stone, is free from red oxide of iron. The tower is circular in form, with a diameter of thirty-one feet, outside measurement. Its revolving dome is, of course, of the same diameter. This dome embodies some novel features, and in the matter of economy of construction, lightness, ease of revolution and simplicity of the device for rotating, leaves little to be desired."